How to use: 1. Start the .dat editor 2. Click on File->Open 3. Select the 7.6, 7.7, 7.71, 7.72 dat and the correct Tibia.spr, when you get an error while doing this please shot yourself 4. Now you can add either New Items (wepons and so on), New Monsters and New Animation effects (hit effects, magic effects and so on) 5. Save the Tibia.dat by clicking on File-> save/save as How to include them into the items.otb 1. Open your Itemeditor 2. Load items.otb 3. Goto Tools->Autofind Client ID 4. Goto Tools->Create missing Client items 5. Now every single new item statrs with an *, rename the item to what you want and save the items.otb How to include the items into the mapeditor: 1. Open the materials.xml 2. Go to the "all" category 3. Change the fromid="100" toid="5200" for example to fromid="100" toid="6000" 4. Save the file 5. Start the mapeditor Now all items you added will be in the all category. When you should still have problems now please shot yourself, thank you. For the .spr editor: Search inside this thread, there you will find a working spr editor. To use it: 1. Open it 2. Click on Break sprite limit 3. Enter an number, for example 11200 4. Extract the tibia.spr 5. Add your items and compile it to mytibia.spr 6. rename it to tibia.spr and use it at your mapeditor/dat editor/tibia client and so on DONE!!!
Thanks to: whoever made the OtItemEditor, (Used the spr loader) Haktivex (Helped Image Piecing) Hunter Killer (Inspiration) DevTeam (Dat Loading)